Friday, September 11, 2020

Majesty review many decades later

A few times a year, someone contacts me about Majesty, the computer game I designed a couple of decades ago. It gratifying to know that something I created has impact and meaning for people, even after so much time.

This time, someone wanted to interview me about the game. Here is a link to that interview:

Majesty, the Fantasy Kingdom Sim – one King to rule them all (2000)